Saturday, May 15, 2010

Three*3


WRITTEN COMPONENT ENTRY  5D notes.

5D concerns the coming together of designing in virtual space in film, TV, animation, interactive and architecture. Rick Carter (Production Designer, Avatar) wants 5D to ‘sprout’, “Story is design and design is the story”.
A few definitions were unveiled at the ‘5D: The Future of Immersive Design Conference”;

- Previs - a collaborative process of cinematic discovery based in a 3D virtual environment.
- Pitchvis – intended for the purpose of pitching projects.
- Technical Previs – real-world camera and shot layout to streamline production.
- On-Set Previs – on location, on the fly, to respond to the needs of the director and crew, utilising realtime techniques.
- Postvis – pre-emptive VFX in which previs assets are integrated into live action plates and a director’s tool for editing.

John Underkoffler (Scientist and Designer of human-machine interfaces) discussed design and world building in terms of using your hands for touch and intimate contact. “The language of cinema itself can be used to describe space, time and narrative”. He envisioned on interactive, multimedia, realtime experience. There is the question of how technology change storytelling (realtime in particular).

 

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