Monday, May 10, 2010

Two*7

WRITTEN COMPONENT ENTRY SGU Aliens notes.


Stargate Universe has taken a difficult direction than the previous Stargate series (sg-1 and Atlantis) focusing on a grittier and younger outlook. The first aliens of this new direction took a lot of inspiration from District 9. The vfx company undertaking the effects, Image Engine were given a ‘open brief’ for the design of the creature and they brought in James Stewart (Creature Supervisor, District 9).

What was different for the company was that applied a lot of their film pipeline tools to their pipeline so that the design of the alien was nailed down and the quality went way up – applying film quality work to a tv series. Image Engine’s film pipeline consists of Maya (animation models, lighting in mental ray and 3D light rendering for the creatures). They were able to make use of their talented shader writers who were able to get the most from the system.

Jason Gross (V.E.Supervisor) commented on the filming style; “The things that I love about the series getting grittier is the way we can move our camera around, it seems to me that a lot of the way we can move our camera around, it seems to me that a lot of the way they are shooting is almost a documentary style, really dynamic camera moves in 3D. So I think that opened up the way the compositors played out”.

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